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Accretion Assistant
Feed the Void. See beyond.
Player feeds a black hole with artifacts that are scattered around a huge room. Access to these objects are through using the mechanics given to the player.
As the player feeds the black hole, the world around the player changes; the weak walls of the room get sucked into the black hole, changing the physics around the player(low gravity, resisting the pull of the player) etc..
Accretion Assistant is my capstone pitch for my senior year at SCAD. The idea for it came to me while playing an incremental game about feeding a black hole.
For Fall 2026, I will be designing a tutorial level and try to create and scope out the mechanics we will be using within the game.
A few slides from Accretion Assistant Pitch Deck



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